Blog
Posts, talks, and press, mostly on hardware UX and robots.
2026-08-27 · LinkedIn18 Claude Code skills for designers and planners, not developersSkills built one at a time on the job as organizing and coordinating came to rival drawing screens. Used every day, shared with the UX team.
2026-08-09 · LinkedInOne year at XYZJoined on August 4 last year. A look back at a year in which the market and product priorities kept changing.
2026-06-23 · LinkedInHRI class projects by Hongik University design engineering studentsBack at my alma mater as an industry judge for the HRI class showcase and as an alumnus at the program briefing.
2025-12-17 · LinkedInA career talk for 28 students at the Hansung Science High School gifted program"Making your own path: from engineering student to UX designer." Exploring a career means exploring yourself; wandering is a sign the questions have begun; trying beats certainty.
2025-07-30 · LinkedInClosing three years at Dot Inc.Looking back on three years that began with a cold message, wanting to work on hardware UX.- 2025-07-21 · LinkedInWhat kind of UX ______ do I dream of?After my Wanted UX Conference talk. UX is an attitude and a point of view; the blank is the skill I bring to the experience.
2025-07-11 · LinkedInThe hardware UX boom is comingThe day 'hardware UX' showed up in two Korean news headlines at once, and what the Samsung and LG stories signal.
2025-06-13 · LinkedInSpeaking at the Wanted Online UX Conference: designing your own career at the blurry edges of UX'Me?' On being scared by the speaker invitation, and what I wanted to share with people carrying the same questions.
2024-02-14 · LinkedInDot Canvas wins at CES 2024, and the first year of work behind itI joined Dot as a hardware UX designer, but the first year was mostly planning and designing the web and app services Dot Pad needed.
2024-01-19 · LinkedInThe Architects book study, February 2024: Robot UXRecruiting readers for a study of new UX paradigms for human-robot interaction design.
2023-04-27 · LinkedInNotes from CSUN 2023Joining Dot's CSUN 2023 team as the planning team's UXer at the assistive technology conference.- 2022-12-07 · InterviewIN THIS WORK interview — the hardware UX job I proposed to the company myselfOn reaching out to a company first to get into hardware UX, and what the job and the career look like.
2022-10-12 · LinkedInPhil Libin's Two Week + Two Week product method, summarizedNotes on validating a product idea in two two-week blocks.- 2022-08-31 · LinkedInLooking for people to study hardware UX togetherWritten after the article roundup drew interest, to start a book study.
2022-08-26 · LinkedInArticles for anyone curious about hardware UXFour years of loosely exploring the hardware UX field, and the articles I collected to answer 'so what do you actually do?'
2022-07-30 · LinkedInADIO, my first-year grad school project, in the Ulsan Economic DailyA product study on bringing the experience of a paper book to audiobooks.
2022-07-01 · BrunchLetting go of two gloomy years in grad schoolA short trip to Namhae and a personal, emotional look back at two years of graduate school.- 2022-06-24 · LinkedInStarting my career as a UX/UI designer at Dot, a social venture, this JulyA first job at a hardware startup building devices for visually impaired users around a tiny braille module.
- 2018-05-31 · BlogLunch with a Google designer — product design and hardware UXNotes from asking a Google designer and a product designer in Silicon Valley what hardware UX was — written as an undergrad.
- 2018-04-30 · BlogThe day I wrote down that hardware UX is the experience outside the screenNotes from a designers' meetup in Silicon Valley, putting hardware UX into my own words for the first time. The line I still introduce myself with came from here.
Books and articles I've collected since 2018 as an undergrad, when there wasn't much material explaining what hardware UX actually does. In 2022 this list turned into a short book study with people who reached out after I shared it. Some of it is dated by now.
Books
Understanding Industrial Design
The Hardware Startup: Building Your Product, Business, and Brand
Designing Connected Products: UX for the Consumer Internet of Things
Smart Things: Ubiquitous Computing User Experience Design
Designing Multi-Device Experiences: An Ecosystem Approach to User Experiences across Devices- Designing Smart Objects in Everyday Life
- The Revenge of Analog by David Sax
Car Interface Design
About Face 4: The Essentials of Interaction Design
Designing Interactions (The MIT Press)
The Hardware Hacker
Hacking the Xbox
Zero to Maker: Learn (Just Enough) to Make (Just About) Anything- Maker Pro: Essays on Making a Living as a Maker
Papers
Articles
- A first look inside Google’s top-secret design lab
- IoT device and UX designer: Importance of understanding hardware for UX designers
- 9 reasons to conduct hardware UX research right now
- Ask a UXpert: How to Develop an Effective, Multi-Device UX Strategy
- Let’s Get Physical
- An Essential Guide to Hardware UX Research
- What I learned from a UX internship at Google Hardware
- Hardware Development and UX Design: Top Electronics Considerations
- What is UX, and how does it relate to hardware?
- 3 Reasons UX/UI Is Important for Hardware Products
- The Importance of Hardware-Software Integration — Designing the Withings Scales
- Things I learned in designing interfaces for physical products
- Let’s Get Physical: UX Outside of Electronic Spaces
- UX Design for Non-Digital Products: The Complete Guide
- UX Designers Must Think Physical